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Ian Riccillo

Animation   Rigging   3D Artist

Senior Capstone - "A Betta Life" - May 2026
Asset Design

I made the first fish rig with shape keys for expression so the team could begin animating right away.

The rest of the rigs were derivatives from the first which saved time in the short period we had to finish the project.

This story was one I had wanted to tell for a while, and I got my opportunity in my last semester in undergrad.

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Myself and a team of 4 others put together a story with original visual assets in three months.

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My responsibilities for this project were to manage the team's assignments and direct the creative process to fit the vision I possessed.

Rigging

In addition to directing the project, my responsibility was to assemble all of the rigs the team would use.

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Each fish uses dampened tracks to save on animation time and uses facial expression sliders driving shape keys.

Body
Controls
Bones
Face
Controls
Bones
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