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Digital Sculpt: "Taktiurtau" - May 2024



This project was made during my Digital Sculpting course during my undergrad.
I kept parts of the model as separate objects as I worked in ZBrush for easy masking and selecting. In Substance Painter, each material was assigned to each object.
The final composition was made in Blender through automatic weights on an armature placed in a city alley-way environment to explore the narrative of a law bearing enforcer prowling the streets like a minotaur's labyrinth.

Baked Normals and Texturing

Shaping Sculpt

High Poly Sculpt

Blocking Out

Low Poly Partition

Sketch
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